gameplane / docs
OPERATE

Create a Server

Move from a verified game template to a reachable server through deliberate steps: template, version, configuration, network, and review.

Servers & Configv0.212 MIN

Move from a verified game template to a reachable server through five deliberate steps: template, version, configuration, network, and review.

Review as a safety rail

Use the review step as a safety rail: confirm storage, exposure, and generated YAML before creating anything.

Choose a template and version

Installed modules define supported games, versions, loaders, ports, and optional capabilities.

Prefer verified module releasesRecord the selected digest for reproducibility.
Pin the game version and loaderInstead of relying on latest.
Review module capabilitiesBefore enabling mods, console, or backups.

Configure compute and storage

Size the pod and persistent volume for the workload, then add environment, secrets, and placement rules.

Use equal CPU and memory requests/limitsFor Guaranteed QoS.
Choose a StorageClassThat supports the access mode and expansion you need.
Use Secret referencesFor credentials; never place tokens in plain variables.

Expose and review

Pick a service model, validate every port, then watch the GameServer reconcile to Ready.

CREATE FLOW

01   01 Choose ClusterIP, NodePort, or LoadBalancer
02   02 Confirm ports, hostname, annotations, and CIDRs
03   03 Review YAML, create, then follow events to Ready